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December 1, 2015
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  Sign up for Gamasutra's new VR and AR newsletter!
image Heads up! Here's a quick note about our new Gamasutra VR and AR newsletter that’s launching this month, featuring curated Gamasutra stories sent straight to your inbox.
1 So you wanna make video games, huh?
image "Lately, I notice that when people tell me that they want to work in video games, I feel a sense of panic on their behalf, like they’re telling me that they’re about to go and do something dangerous or negative."
  Creating augmented reality archery game, Shadow Shooter
image Masasuke Yasumoto, a professor at the Kanagawa Institute of Technology, created a compelling AR archery experience that uses a real bow with a projector mounted to its front as a controller.
  Come to GDC 2016 to get hard data on how crunch makes games worse
image With GDC 2016 drawing closer, conference officials are pleased to announce details of two new talks on finding success in the game industry from longtime members Bob Bates and Paul Tozour.
  Korean dev Smilegate sells Crossfire rights for $500 million
image Chinese online game developer The9 Limited has announced that its joint venture Oriental Shiny Star will purchase the rights to Crossfire 2 from Korean studio Smilegate Entertainment.
  Adobe bids farewell to Flash, announces Animate rebranding
image Adobe has at long last confirmed the death of Flash, announcing plans to rebrand its ageing web animation software as Adobe Animate CC early next year.
  The White House reveals the winners of the National Climate Game Jam
image The winners of the National Climate Game Jam, an event designed to educate people about the effects and causes of climate change, have been revealed.
  How we made our stop-motion trailer
image "Looking at the finished trailer, I like to think we’ve made something that’s fun to watch and captures the feel of the story and is enough to get people on to the App Store to download the app!"
4 Hope is the message: Breaking free of fear in life and game dev
image Laralyn McWilliams: "Ultimately we have two choices: we can greet our definitely indefinite future with fear, or we can embrace the unknown in all its potential to surprise, challenge and delight us."
  Thanks to a debug-mode hack, you can now freely mess with EarthBound
image Thanks to a new hack, you can muck about with one of the most lauded games of the JRPG genre -- and lay its secrets bare.
  Call of Duty still on top -- during Black Friday, anyway
image And Sony's doing a good job of staying on top, even with a massive Microsoft deal creating inroads for the system.
  Get a job: Be a Community & Marketing Manager for Shield Break
image AAA veterans have launched the Costa Mesa-based indie venture Shield Break Studios, and they're looking for a communicative type to work as a community manager for their debut game Bierzerkers.
  Video: Turning concepts into production art for Halo 2: Anniversary
image At GDC 2015 earlier this year, Certain Affinity's Michael Pavlovich explains how 3D concept models went from idea to in-game assets in a single day during development of Halo 2: Anniversary.
  Saved from their bankrupt parent company, sim devs form new studio
image Just Flight is evidently the "new company" former Mastertronic MD Andy Payne mentioned would be spun out of the firm last week as Mastertronic sold it off to a new buyer amid bankruptcy proceedings.
  The best games of 2015: We want your picks
image Soon, Gamasutra's editorial staff will begin to publish our picks for the best and most significant games -- but that's only half of the picture. Once again, we're asking you to join in.
5 UX comparison: Clash of Clans vs. Rival Kingdoms
image "I believe UX design in a product is a voice, that stands for the end user. It must identify pain points and cognitive friction which users might have experienced in the past in a similar product."
34 Don't Miss: Let's get real about the financial realities of indie game dev
image There's a difference between "going indie" and independent sustainability in the world of game dev. In this classic feature, we talk to a few devs about their very real struggle to survive and thrive.
  Mario Kart 8 is next on Disney's list of televised eSports experiments
image Disney continues to push eSports on its Disney XD TV channel with "Clash of Karts: Mario Kart 8," an hour-long special featuring kids and YouTubers competing in the latest Mario Kart game.
1 Minimizing the pain of lockstep multiplayer
image "The idea behind lockstep multiplayer is simple, if every player shares their input with every other player, the simulation can be run on everyone’s machines with identical input to produce identical output."
3 Level design, from paper to screen
image "Being a dev team of one means I need to work quickly and efficiently. I’ve developed a process for producing my levels that will hopefully be useful to someone else out there."
2 Konami gives Pro Evo 2016 the free-to-play treatment
image Konami will release a free-to-play version of its annual football sim, Pro Evolution Soccer 2016, exclusively for PS3 and PS4 on December 8.
1 Developer lessons from big Steam seller Big Pharma
image "The dust has settled since launch and I feel like I'm in a position to do a 'round-up' piece on Big Pharma, share some of the things I've learned, which range from marketing theory to specific areas of game design."
1 Sensitive data compromised in massive edu-game company hack
image The personal information of nearly 5 million parents and over 200,000 children has been stolen from the China-based device manufacturer.
  Westwood co-founders recognized as Industry Icons at The Game Awards
image The Game Awards host Geoff Keighley has revealed that the recipients of this year's Industry Icon Award will be Westwood Studios co-founders Brett Sperry and Louis Castle.
1 Jetpac to the past: Analyzing a Rare classic
image "I like this game because it is (for the most part) incredibly fair. Meaning that when the player dies, 99% of the time they see it coming."

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Get a Job
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4 Hope Is The Message
by Laralyn McWillams
In March, 2013, I wrote The Metrics Aren’t The Message here on Gamasutra. The years have brought...
1 About PC and Mobile and revenue and stuff
by Pascal Bestebroer
Times have changed, having earned a living on mobile for 10 years.. I'm now slowly moving away to PC...
1 So you wanna make video games, huh?
by Geoff Ellenor
Things to consider BEFORE starting a GameDev career, written with much love for all of you who haven...
  How we made our stop-motion trailer
by Ed Bryan
Could we make a great looking trailer for our latest project that combined in-game footage with stop...
  Voice Interaction and Player Identity Dissonance in Games
by Marcus Carter
Voice interaction in games is often referred to as 'unnatural' and 'uncomfortable', but it doesn't...

[Read More]

arrowPress Releases
December 1, 2015
PR Newswire
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Games Press
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Agni Interactive, Inc
Agni Interactive, Inc Agni Interactive is a creative content development company focusing on bringing our clients’ creative vision to life through concept art/pre-production, production art services, mobile game design and development services. Our clients include DeNA, Storm8
Virtuos Ltd

Exis, LLC
Exis, LLC XCOM, CIV, Bioshock Infinite, World of Tanks, the list goes on.Top publishers and defense contractors count on Exis to deliver their assets. Why not join them, and get the best art possible for your projects?
GameVision Studios
GameVision Studios Disney, Kabam, MachineZone, DeNA, PoketGems, and many more. The world’s leading mobile game companies have trusted GameVision to deliver art assets for their top grossing games. Why not join them? Contact GameVision today!
Clean Cuts Music & Sound Design
Clean Cuts Music & Sound Design Clean Cuts is an award winning audio facility with over 25 years of experience in original music composition, custom sound design, audio implementation, and voice over casting. We have 14 audio suites, 16 sound designers, and staff 3 full-time composers.
Guenther & Associates
Guenther & Associates A CPA Firm that provides Specialized Accounting, Legal and Tax Services to the Video Game Industry.
ADIA Entertainment Ltd.
ADIA Entertainment Ltd. Adia Digital Art is one of China's biggest digital art production companies, and one of the main go-to outsource solutions in Asia for game developers world-wide.
Flippy Fox Studios
Flippy Fox Studios Flippy Fox Studios is a game development company located in Orange County California. We specialize in AAA Game Software Engineering. We help you ship your games!
LocalizeDirect Want to reach players all over the world? Get expert translations in multiple languages and maximize your game’s global market.

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Results from Game Design Challenge: Passion for Fashion
image Game Career Guide's readers turn fashion into a workable game mechanic in these winning entries for our latest Game Design Challenge.
How to Handle Sprint Planning
image Veteran producer and level designer Brian Applegate explains how game development teams can prioritize their goals by using spring planning effectively.
Solo Indie Dev: What I Wish I Knew Five Months Ago
image James Neally presents a series of crucial tips for budding game designers, offering valuable advice based on first-hand experience.